Simple view:
Detachment NameDetachment TypeHalf StrengthMorale ValuePoints CostEdit Detachment
ShootystompamobOrk Warband10/20 mixed8379
Megabosslord and the MeganobzOrk Warlord4/8 units4161
Bitey da Squig and da BiterzOrk Warband12/24 mixed6266
Wheeeeeeeeeeeeee 5 FASTAOrk Kult of Speed6/13 units6277
Jumpy Boyz just TrukkzOrk Warband4/9 units3133
Da Wagoneerz Hitch 10Ork Kult of Speed6/12 units6272
Army Totals:331488
Short Army Code: YNLQY

10/20 mixedShootystompamobMV8, 379pt
Detachment Name:ShootystompamobHalf Strength:10/20 mixed
Detachment Type:Ork WarbandMorale Value:8
File Version:Version 2.4 Epic RemasteredPoints Cost:379
Chain of Command:Warboss > Nobz/Meganobz > any unit without the Grots note.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
6Big GunzINF10/20 cm45 cm204+Artillery, Grots
3Pulsa Rokkit (3rd era)INF10/20 cm30 cmDisrupt04+Artillery, Grots
5Shooty Boyz unitINF10/20 cm45 cm214+(Heavy Weapons)
2Stompa v2VEH15 cm45 cm445+2DC. Robust
1Warboss in StompaVEH15 cm45 cm485+2DC. Robust, Save, (Hero)
Totals:3421
4/8 unitsMegabosslord and the MeganobzMV4, 161pt
Detachment Name:Megabosslord and the MeganobzHalf Strength:4/8 units
Detachment Type:Ork WarlordMorale Value:4
File Version:Version 2.5 Epic RemasteredPoints Cost:161
Chain of Command:Warlord > Nobz > any unit without the Grots note.
Supreme Commander (reminder):Detachments with their HQ within 30cm of the Supreme Commander are Stubborn. If the Supreme Commander contributes to an assault or firefight you may re-roll combat resolution.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
3Meganobz unitINF10/20 cm15 cm155+Save, (Armour +1, Assault, Hero)
1Warlord in Mega-ArmourINF10/20 cm15 cm155+Save, Supreme Commander, (Armour +1, Assault, Hero)
3Battlewagon (3rd era)VEH25 cm30 cm215+Transport (4)
1Weirdboy Warphead Battle TowerVEH25 cm45 cm145+Hitch (1), Psyker, Save, (Hero)
Totals:1127
12/24 mixedBitey da Squig and da BiterzMV6, 266pt
Detachment Name:Bitey da Squig and da BiterzHalf Strength:12/24 mixed
Detachment Type:Ork WarbandMorale Value:6
File Version:Version 2.4 Epic RemasteredPoints Cost:266
Chain of Command:Warboss > Nobz/Meganobz > any unit without the Grots note.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
4Gretchin unitINF10/20 cm15 cm113+Grots
10Skarboyz unitINF10/20 cm15 cm134+(Assault)
1WarbossINF10/20 cm30 cm144+Save, (Hero)
1WeirdboyINF10/20 cm30 cm124+Psyker
4Squiggoth v2VEH15 cm30 cm2D6*5+2DC. Rampage, Robust, Transport (4), (*Roll at the start of each close combat.)
Totals:2440
6/13 unitsWheeeeeeeeeeeeee 5 FASTAMV6, 277pt
Detachment Name:Wheeeeeeeeeeeeee 5 FASTAHalf Strength:6/13 units
Detachment Type:Ork Kult of SpeedMorale Value:6
File Version:Version 2.3 Epic RemasteredPoints Cost:277
Chain of Command:Warboss > Battlewagons/Gunwagons > Buggies/Trukks/Skorchas/Bikerboyz > Nobz
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
4Bikeboyz unitVEH35 cm45 cm114+
5BuggyVEH35 cm30 cm114+
1Mekboy Speedsta with Death RayVEH30 cm30 cmDeath Ray16
2Mekboy Speedsta with Lifta-DroppaVEH30 cm30 cmLifta-Droppa16
1Warboss on BikeVEH35 cm45 cm124+Save, (Hero)
Totals:1014
4/9 unitsJumpy Boyz just TrukkzMV3, 133pt
Detachment Name:Jumpy Boyz just TrukkzHalf Strength:4/9 units
Detachment Type:Ork WarbandMorale Value:3
File Version:Version 2.4 Epic RemasteredPoints Cost:133
Chain of Command:Warboss > Nobz/Meganobz > any unit without the Grots note.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
4Stormboyz unitINF20/30 cm15 cm134+Jump Packs, (Assault)
1WarbossINF10/20 cm30 cm144+Save, (Hero)
1WeirdboyINF10/20 cm30 cm124+Psyker
3TrukkVEH35 cm0 cm014+Transport (2)
Totals:621
6/12 unitsDa Wagoneerz Hitch 10MV6, 272pt
Detachment Name:Da Wagoneerz Hitch 10Half Strength:6/12 units
Detachment Type:Ork Kult of SpeedMorale Value:6
File Version:Version 2.3 Epic RemasteredPoints Cost:272
Chain of Command:Warboss > Battlewagons/Gunwagons > Buggies/Trukks/Skorchas/Bikerboyz > Nobz
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
8Gunwagon (3rd era)VEH25 cm45 cm125+Hitch (1)
2Mekboy Speedsta with Death RayVEH30 cm30 cmDeath Ray16
1Warboss in GunwagonVEH25 cm45 cm145+Hitch (1), Save, (Hero)
1Weirdboy Battle TowerVEH25 cm45 cm125+Hitch (1), Psyker
Totals:1024
Hide Rules Summaries:
Special Abilities Summary
Artillery:No line of sight required for shooting. Can go on Preparatory Bombardment Special Orders.
Hitch (X):X Infantry units can be carried. Infantry cannot move, and must disembark at end of movement. Transport is not slowed down.
Jump Packs:Ignore terrain while moving, but still affected by Dangerous Terrain at the start and end of each move.
Psyker:Can use and nullify Psychic Fate Cards. Gives an advantage in assaults.
Rampage:In close combat, make two rolls to hit. If in BtB with enemy and losing, unit dies instead of retreating.
Robust:Unit has Damage Capacity 2, so needs 2 hits to kill. Counts as 2 units for hit allocation and detachment strength. Killed by weapons that automatically cause critical damage.
Save:4+ Save against all hits.
Transport (X):X Infantry units can be carried. Embarking/disembarking costs 5 cm for both Transport and Infantry.

Super-heavy Weapons Summary
Death Ray:Choose any target in LoS and Range. Hits on a 2+ regardless of Armour or Cover. Hits cause critical damage to War Engines.
Lifta-Droppa:Choose any Vehicle or War Engine in LoS and Range. Destroy target if you roll over its DC. Normal units have DC1. Throw 1 cm per point DC beaten by, and hit units underneath on 4+.