Simple view:
Detachment NameDetachment TypeHalf StrengthMorale ValuePoints CostEdit Detachment
Battle CompanySpace Marine 14/29 units10458
Terminator Company (2 Terminator units short)Space Marine 12/25 mixed11534
Tactical CompanySpace Marine 14/29 units9416
Land Raider CompanySpace Marine Armoured -1/0 units125
Dark Angel Ravenwing (HQ on Bike)Ravenwing 8/16 units7349
White Scars PathfindersWhite Scars 8/17 units8387
Modern Battle CompanySpace Marine 17/34 units11525
Army Totals:572694
Short Army Code: WFELP

14/29 unitsBattle CompanyMV10, 458pt
Detachment Name:Battle CompanyHalf Strength:14/29 units
Detachment Type:Space Marine DetachmentMorale Value:10
File Version:Version 2.3 Epic RemasteredPoints Cost:458
Chain of Command:Captain > Librarian > Terminators > Space Marines > any other unit.
Stubborn:This Detachment can re-roll failed Leadership tests.
Drop Pods:If this Detachment includes only infantry and Dreadnought units, it can deploy in Drop Pods regardless of scenario.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
6Assault unitINF20/30 cm15 cm145+Jump Packs, Rapid Fire, (Assault)
1CaptainINF10/20 cm30 cm165+Rapid Fire, Save, (Hero)
6Devastator unitINF10/20 cm45 cm225+(Heavy Weapons, no Rapid Fire)
6Space Marine unitINF10/20 cm30 cm135+Rapid Fire
10RhinoVEH30 cm005+Transport (2)
Totals:2560
12/25 mixedTerminator Company (2 Terminator units short)MV11, 534pt
Detachment Name:Terminator Company (2 Terminator units short)Half Strength:12/25 mixed
Detachment Type:Space Marine DetachmentMorale Value:11
File Version:Version 2.3 Epic RemasteredPoints Cost:534
Chain of Command:Captain > Librarian > Terminators > Space Marines > any other unit.
Stubborn:This Detachment can re-roll failed Leadership tests.
Drop Pods:If this Detachment includes only infantry and Dreadnought units, it can deploy in Drop Pods regardless of scenario.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1CaptainINF10/20 cm30 cm165+Rapid Fire, Save, (Hero)
10Terminator unitINF10/20 cm30 cm135+Rapid Fire, Save
7Land RaiderVEH20 cm45 cmMacro Weapon262DC. Robust, Transport (2)
Totals:1150
14/29 unitsTactical CompanyMV9, 416pt
Detachment Name:Tactical CompanyHalf Strength:14/29 units
Detachment Type:Space Marine DetachmentMorale Value:9
File Version:Version 2.3 Epic RemasteredPoints Cost:416
Chain of Command:Captain > Librarian > Terminators > Space Marines > any other unit.
Stubborn:This Detachment can re-roll failed Leadership tests.
Drop Pods:If this Detachment includes only infantry and Dreadnought units, it can deploy in Drop Pods regardless of scenario.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1CaptainINF10/20 cm30 cm165+Rapid Fire, Save, (Hero)
18Space Marine unitINF10/20 cm30 cm135+Rapid Fire
10RhinoVEH30 cm005+Transport (2)
Totals:1960
-1/0 unitsLand Raider CompanyMV1, 25pt
Detachment Name:Land Raider CompanyHalf Strength:-1/0 units
Detachment Type:Space Marine Armoured DetachmentMorale Value:1
File Version:Version 2.3 Epic RemasteredPoints Cost:25
Stubborn:This Detachment can re-roll failed Leadership tests.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
8/16 unitsDark Angel Ravenwing (HQ on Bike)MV7, 349pt
Detachment Name:Dark Angel Ravenwing (HQ on Bike)Half Strength:8/16 units
Detachment Type:Ravenwing DetachmentMorale Value:7
File Version:Version 2.0 Epic RemasteredPoints Cost:349
Chain of Command:Master of the Ravenwing > Librarian > Land Speeder > any other unit.
Ravenwing:This Detachment may go onto Dodge orders at the start of the Movement phase. For the rest of the turn, gain +1 Armour and halve Firepower (rounding up).
Stubborn:This Detachment can re-roll failed Leadership tests.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
10Land SpeederVEH35 cm30 cm214+Skimmer
1Master of the Ravenwing on BikeVEH35 cm15 cm144+Save, (Hero)
5Space Marine Bike unitVEH35 cm15 cm124+
Totals:2624
8/17 unitsWhite Scars PathfindersMV8, 387pt
Detachment Name:White Scars PathfindersHalf Strength:8/17 units
Detachment Type:White Scars DetachmentMorale Value:8
File Version:Version 2.3 Epic RemasteredPoints Cost:387
Chain of Command:Khan > Brother Priest > Terminators > White Scars > any other unit.
Stubborn:This Detachment can re-roll failed Leadership tests.
Hit and Run:This Detachment can make a Retreat move after winning a close combat or firefight, but must follow the normal rules for getting out of 15cm.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1KhanINF10/20 cm30 cm165+Rapid Fire, Save, (Hero)
15Land SpeederVEH35 cm30 cm214+Skimmer
1RhinoVEH30 cm005+Transport (2)
Totals:3121
17/34 unitsModern Battle CompanyMV11, 525pt
Detachment Name:Modern Battle CompanyHalf Strength:17/34 units
Detachment Type:Space Marine DetachmentMorale Value:11
File Version:Version 2.3 Epic RemasteredPoints Cost:525
Chain of Command:Captain > Librarian > Terminators > Space Marines > any other unit.
Stubborn:This Detachment can re-roll failed Leadership tests.
Drop Pods:If this Detachment includes only infantry and Dreadnought units, it can deploy in Drop Pods regardless of scenario.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
4Assault unitINF20/30 cm15 cm145+Jump Packs, Rapid Fire, (Assault)
1CaptainINF10/20 cm30 cm165+Rapid Fire, Save, (Hero)
4Devastator unitINF10/20 cm45 cm225+(Heavy Weapons, no Rapid Fire)
1LibrarianINF10/20 cm30 cm165+Psyker, Rapid Fire, Save, (Hero)
12Space Marine unitINF10/20 cm30 cm135+Rapid Fire
12RhinoVEH30 cm005+Transport (2)
Totals:2672
Hide Rules Summaries:
Special Abilities Summary
Jump Packs:Ignore terrain while moving, but still affected by Dangerous Terrain at the start and end of each move.
Psyker:Can use and nullify Psychic Fate Cards. Gives an advantage in assaults.
Rapid Fire:On Overwatch orders, gain +1 Firepower.
Robust:Unit has Damage Capacity 2, so needs 2 hits to kill. Counts as 2 units for hit allocation and detachment strength. Killed by weapons that automatically cause critical damage.
Save:4+ Save against all hits.
Skimmer:Ignore terrain while moving, but still affected by Dangerous Terrain at the start and end of each move. Can make pop-up attacks when shooting.
Transport (X):X Infantry units can be carried. Embarking/disembarking costs 5 cm for both Transport and Infantry.

Super-heavy Weapons Summary
Macro Weapon:Choose between Infantry targets or Vehicle targets. Hits on a 4+ regardless of Armour or Cover.