Simple view:
Detachment NameDetachment TypeHalf StrengthMorale ValuePoints CostEdit Detachment
Immortal PhalanxNecron Phalanx5/11 units5250
Warrior PhalanxNecron Phalanx6/13 units5231
Warriors and Doomsday ArksNecron Phalanx6/12 units6279
OverlordNecron Supreme Commander2/4 mixed3140
Stalkers and Wraiths no HQ smallerNecron Phalanx5/11 mixed6275
Sentry PylonsNecron Sentry Phalanx2/4 units3117
Gauss PylonNecron Engine Phalanx2/4 DC3150
MonomonolithNecron Engine Phalanx2/4 DC5225
MonomonolithNecron Engine Phalanx2/4 DC5225
MonomonolithNecron Engine Phalanx2/4 DC5225
Death CroissantsEldar Fleet 2/4 units4185
Tesseract VaultNecron Engine Phalanx2/4 DC6260
Army Totals:562562
Short Army Code: JWGFY

5/11 unitsImmortal PhalanxMV5, 250pt
Detachment Name:Immortal PhalanxHalf Strength:5/11 units
Detachment Type:Necron PhalanxMorale Value:5
File Version:Version 1.6 Epic RemasteredPoints Cost:250
Chain of Command:Necron Lord > Cryptek > any other unit except C'tan Shard or Scarab Swarm.
Stubborn:This Detachment can re-roll all Leadership tests.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1Necron CryptekINF10/20 cm30 cm245+Psyker, Save, (Hero)
7Necron Immortals unitINF10/20 cm30 cm225+Save
1Necron LordINF10/20 cm30 cm245+Save, (Hero)
2Triarch Praetorians unitINF20/30 cm15 cm235+Jump Packs, Save, (Assault)
Totals:2228
6/13 unitsWarrior PhalanxMV5, 231pt
Detachment Name:Warrior PhalanxHalf Strength:6/13 units
Detachment Type:Necron PhalanxMorale Value:5
File Version:Version 1.6 Epic RemasteredPoints Cost:231
Chain of Command:Necron Lord > Cryptek > any other unit except C'tan Shard or Scarab Swarm.
Stubborn:This Detachment can re-roll all Leadership tests.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1Necron CryptekINF10/20 cm30 cm245+Psyker, Save, (Hero)
1Necron LordINF10/20 cm30 cm245+Save, (Hero)
11Necron Warriors unitINF10/20 cm30 cm114+Rapid Fire, Save
Totals:1519
6/12 unitsWarriors and Doomsday ArksMV6, 279pt
Detachment Name:Warriors and Doomsday ArksHalf Strength:6/12 units
Detachment Type:Necron PhalanxMorale Value:6
File Version:Version 1.6 Epic RemasteredPoints Cost:279
Chain of Command:Necron Lord > Cryptek > any other unit except C'tan Shard or Scarab Swarm.
Stubborn:This Detachment can re-roll all Leadership tests.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1Lokhust Heavy Destroyers unit v2INF15/30 cm30 cmMacro Weapon25+Rampage, Save, Skimmer
5Necron Warriors unitINF10/20 cm30 cm114+Rapid Fire, Save
3Scarab Swarm unit v2INF20/30 cm023+Jump Packs, Save
3Doomsday Ark v5VEH25 cm60 cmMacro Weapon15+Save, Skimmer
Totals:516
2/4 mixedOverlordMV3, 140pt
Detachment Name:OverlordHalf Strength:2/4 mixed
Detachment Type:Necron Supreme CommanderMorale Value:3
File Version:Version 1.6 Epic RemasteredPoints Cost:140
Chain of Command:Necron Overlord > Cryptek > any other unit except C'tan Shard.
Stubborn:This Detachment can re-roll all Leadership tests.
Commander:Detachments with their HQ within 30cm of the Commander are Stubborn. If the Commander is in an assault or firefight you may re-roll combat resolution.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1Lokhust Destroyers unit v2INF15/30 cm30 cm225+Rampage, Save, Skimmer
1Lokhust Overlord v2INF15/30 cm30 cm245+Rampage, Save, Skimmer, Supreme Commander, (Hero)
1C'Tan Shard v2VEH20/40 cm30 cmMacro Weapon or Barrage1062DC. Psyker, Robust, Save, Skimmer, Walker.
Totals:416
5/11 mixedStalkers and Wraiths no HQ smallerMV6, 275pt
Detachment Name:Stalkers and Wraiths no HQ smallerHalf Strength:5/11 mixed
Detachment Type:Necron PhalanxMorale Value:6
File Version:Version 1.6 Epic RemasteredPoints Cost:275
Chain of Command:Necron Lord > Cryptek > any other unit except C'tan Shard or Scarab Swarm.
Stubborn:This Detachment can re-roll all Leadership tests.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1C'Tan Shard v2VEH20/40 cm30 cmMacro Weapon or Barrage1062DC. Psyker, Robust, Save, Skimmer, Walker.
4Canoptek Wraiths unit v4VEH30 cm15 cm135+Ignore Terrain, Save, Walker
5Triarch StalkerVEH20 cm15 cm335+Close Support, Save
Totals:1937
2/4 unitsSentry PylonsMV3, 117pt
Detachment Name:Sentry PylonsHalf Strength:2/4 units
Detachment Type:Necron Sentry PhalanxMorale Value:3
File Version:Version 1.5 Epic RemasteredPoints Cost:117
Chain of Command:Any unit.
Stubborn:This detachment can re-roll all Leadership tests.
Drop Pods:This detachment can deploy using the Drop Pods rule regardless of scenario.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
4Sentry Pylon v2VEH0 cm45 cm204+Infiltrators, Flak, Save
2/4 DCGauss PylonMV3, 150pt
Detachment Name:Gauss PylonHalf Strength:2/4 DC
Detachment Type:Necron Engine PhalanxMorale Value:3
File Version:Version 1.6 Epic RemasteredPoints Cost:150
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1Gauss PylonWEIMMWEWE464DC. (Deep Strike, Immobilised, Infiltrators.). See Datasheet.
2/4 DCMonomonolithMV5, 225pt
Detachment Name:MonomonolithHalf Strength:2/4 DC
Detachment Type:Necron Engine PhalanxMorale Value:5
File Version:Version 1.6 Epic RemasteredPoints Cost:225
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1MonolithWE15 cmWEWE464DC. (Deep Strike, Ignore Terrain, Manoeuvrable, Portal (INF).). See Datasheet.
2/4 DCMonomonolithMV5, 225pt
Detachment Name:MonomonolithHalf Strength:2/4 DC
Detachment Type:Necron Engine PhalanxMorale Value:5
File Version:Version 1.6 Epic RemasteredPoints Cost:225
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1MonolithWE15 cmWEWE464DC. (Deep Strike, Ignore Terrain, Manoeuvrable, Portal (INF).). See Datasheet.
2/4 DCMonomonolithMV5, 225pt
Detachment Name:MonomonolithHalf Strength:2/4 DC
Detachment Type:Necron Engine PhalanxMorale Value:5
File Version:Version 1.6 Epic RemasteredPoints Cost:225
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1MonolithWE15 cmWEWE464DC. (Deep Strike, Ignore Terrain, Manoeuvrable, Portal (INF).). See Datasheet.
2/4 unitsDeath CroissantsMV4, 185pt
Detachment Name:Death CroissantsHalf Strength:2/4 units
Detachment Type:Eldar Fleet DetachmentMorale Value:4
File Version:Version 2.0 Epic RemasteredPoints Cost:185
Chain of Command:HQ > any other unit.
A Dying Race:Lose an additional d3 Army Morale when this Detachment is wiped out.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
4Night Wing InterceptorFlyFlyer15 cm24/25+
2/4 DCTesseract VaultMV6, 260pt
Detachment Name:Tesseract VaultHalf Strength:2/4 DC
Detachment Type:Necron Engine PhalanxMorale Value:6
File Version:Version 1.6 Epic RemasteredPoints Cost:260
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1Tesseract VaultWE15 cmWEWE464DC. (Ignore Terrain, Manoeuvrable, Save, Psyker.). See Datasheet.
Hide Rules Summaries:
Special Abilities Summary
Close Support:In close combats, this unit adds its Firepower for being within 15 cm, instead of +1.
Deep Strike:If all units in detachment have Deep Strike, the detachment can always use the Drop Pods rule.
Flak:Can Snap Fire at Flyers within full Range instead of 10 cm. Can go on Flak Special Orders.
Ignore Terrain:Ignore all terrain while moving, but cannot end move on Impassible Terrain. Immune to Dangerous Terrain tests.
Infiltrators:Either deploy up to 30 cm outside deployment zone, or get an extra 30 cm Speed when arriving on the table. In command if within 60 cm of HQ.
Jump Packs:Ignore terrain while moving, but still affected by Dangerous Terrain at the start and end of each move.
Manoeuvrable:Can make any number of free turns while moving.
Portal:Allows Reserves to arrive through this unit, and to move between Portal units. See full rules.
Psyker:Can use and nullify Psychic Fate Cards. Gives an advantage in assaults.
Rampage:In close combat, make two rolls to hit. If in BtB with enemy and losing, unit dies instead of retreating.
Rapid Fire:On Overwatch orders, gain +1 Firepower.
Robust:Unit has Damage Capacity 2, so needs 2 hits to kill. Counts as 2 units for hit allocation and detachment strength. Killed by weapons that automatically cause critical damage.
Save:4+ Save against all hits.
Skimmer:Ignore terrain while moving, but still affected by Dangerous Terrain at the start and end of each move. Can make pop-up attacks when shooting.
Walker:Moves as an Infantry unit.

Super-heavy Weapons Summary
Macro Weapon:Choose between Infantry targets or Vehicle targets. Hits on a 4+ regardless of Armour or Cover.