Detachment Name | Detachment Type | Half Strength | Morale Value | Points Cost | |
---|---|---|---|---|---|
Monolith of DOOOOM | Necron Engine Phalanx | 2/4 DC | 5 | 225 | |
Seraptek | Necron Engine Phalanx | 2/4 DC | 3 | 135 | |
Immortals | Necron Phalanx | 3/6 units | 4 | 153 | |
Stalkers and Wraiths | Necron Phalanx | 3/6 units | 3 | 148 | |
Warriors and DOOOMsday Arks | Necron Phalanx | 2/5 units | 3 | 147 | |
Army Totals: | 18 | 808 |
2/4 DC | Monolith of DOOOOM | MV5, 225pt |
Detachment Name: | Monolith of DOOOOM | Half Strength: | 2/4 DC |
Detachment Type: | Necron Engine Phalanx | Morale Value: | 5 |
File Version: | Version 1.6 Epic Remastered | Points Cost: | 225 |
Qty | Unit Name | Type | Speed | Range | Firepower | Assault | Armour | Notes |
---|---|---|---|---|---|---|---|---|
1 | Monolith | WE | 15 cm | WE | WE | 4 | 6 | 4DC. (Deep Strike, Ignore Terrain, Manoeuvrable, Portal (INF).). See Datasheet. |
2/4 DC | Seraptek | MV3, 135pt |
Detachment Name: | Seraptek | Half Strength: | 2/4 DC |
Detachment Type: | Necron Engine Phalanx | Morale Value: | 3 |
File Version: | Version 1.6 Epic Remastered | Points Cost: | 135 |
Qty | Unit Name | Type | Speed | Range | Firepower | Assault | Armour | Notes |
---|---|---|---|---|---|---|---|---|
1 | Seraptek Heavy Construct | WE | 20 cm | WE | WE | 10 | 6 | 4DC. . See Datasheet. |
3/6 units | Immortals | MV4, 153pt |
Detachment Name: | Immortals | Half Strength: | 3/6 units |
Detachment Type: | Necron Phalanx | Morale Value: | 4 |
File Version: | Version 1.6 Epic Remastered | Points Cost: | 153 |
Chain of Command: | Necron Lord > Cryptek > any other unit except C'tan Shard or Scarab Swarm. |
Stubborn: | This Detachment can re-roll all Leadership tests. |
Qty | Unit Name | Type | Speed | Range | Firepower | Assault | Armour | Notes |
---|---|---|---|---|---|---|---|---|
1 | Necron Cryptek | INF | 10/20 cm | 30 cm | 2 | 4 | 5+ | Psyker, Save, (Hero) |
4 | Necron Immortals unit | INF | 10/20 cm | 30 cm | 2 | 2 | 5+ | Save |
1 | Necron Lord | INF | 10/20 cm | 30 cm | 2 | 4 | 5+ | Save, (Hero) |
Totals: | 12 | 16 |
3/6 units | Stalkers and Wraiths | MV3, 148pt |
Detachment Name: | Stalkers and Wraiths | Half Strength: | 3/6 units |
Detachment Type: | Necron Phalanx | Morale Value: | 3 |
File Version: | Version 1.6 Epic Remastered | Points Cost: | 148 |
Chain of Command: | Necron Lord > Cryptek > any other unit except C'tan Shard or Scarab Swarm. |
Stubborn: | This Detachment can re-roll all Leadership tests. |
Qty | Unit Name | Type | Speed | Range | Firepower | Assault | Armour | Notes |
---|---|---|---|---|---|---|---|---|
3 | Canoptek Wraiths unit v4 | VEH | 30 cm | 15 cm | 1 | 3 | 5+ | Ignore Terrain, Save, Walker |
3 | Triarch Stalker | VEH | 20 cm | 15 cm | 3 | 3 | 5+ | Close Support, Save |
Totals: | 12 | 18 |
2/5 units | Warriors and DOOOMsday Arks | MV3, 147pt |
Detachment Name: | Warriors and DOOOMsday Arks | Half Strength: | 2/5 units |
Detachment Type: | Necron Phalanx | Morale Value: | 3 |
File Version: | Version 1.6 Epic Remastered | Points Cost: | 147 |
Chain of Command: | Necron Lord > Cryptek > any other unit except C'tan Shard or Scarab Swarm. |
Stubborn: | This Detachment can re-roll all Leadership tests. |
Qty | Unit Name | Type | Speed | Range | Firepower | Assault | Armour | Notes |
---|---|---|---|---|---|---|---|---|
3 | Necron Warriors unit | INF | 10/20 cm | 30 cm | 1 | 1 | 4+ | Rapid Fire, Save |
2 | Doomsday Ark v5 | VEH | 25 cm | 60 cm | Macro Weapon | 1 | 5+ | Save, Skimmer |
Totals: | 3 | 5 |
Special Abilities Summary | |
---|---|
Close Support: | In close combats, this unit adds its Firepower for being within 15 cm, instead of +1. |
Deep Strike: | If all units in detachment have Deep Strike, the detachment can always use the Drop Pods rule. |
Ignore Terrain: | Ignore all terrain while moving, but cannot end move on Impassible Terrain. Immune to Dangerous Terrain tests. |
Manoeuvrable: | Can make any number of free turns while moving. |
Portal: | Allows Reserves to arrive through this unit, and to move between Portal units. See full rules. |
Psyker: | Can use and nullify Psychic Fate Cards. Gives an advantage in assaults. |
Rapid Fire: | On Overwatch orders, gain +1 Firepower. |
Save: | 4+ Save against all hits. |
Skimmer: | Ignore terrain while moving, but still affected by Dangerous Terrain at the start and end of each move. Can make pop-up attacks when shooting. |
Walker: | Moves as an Infantry unit. |
Super-heavy Weapons Summary | |
---|---|
Macro Weapon: | Choose between Infantry targets or Vehicle targets. Hits on a 4+ regardless of Armour or Cover. |