Simple view:
Detachment NameDetachment TypeHalf StrengthMorale ValuePoints CostEdit Detachment
Assault Co AlphaSpace Marine 7/15 units6296
Artillery supportSpace Marine Armoured 3/6 units4172
Battle Co GammaSpace Marine 7/14 units6267
Cpt Lazarus SM Supreme Commander 2/4 mixed3103
Devastator Armoured CoSpace Marine Armoured 1/3 units3109
Scout Group PhiSpace Marine Armoured 3/6 units3120
Scout Group PhoSpace Marine Armoured 3/6 units3127
Tactical Co BetaSpace Marine 3/7 units4174
Bolts 1Imperial Air 1/2 units285
Bolts 2Imperial Air 1/2 units285
ReaverImperial War Engine 4/8 DC8390
HoundsImperial War Engine 4/8 DC8400
Army Totals:522328
Short Army Code: DAFBO

7/15 unitsAssault Co AlphaMV6, 296pt
Detachment Name:Assault Co AlphaHalf Strength:7/15 units
Detachment Type:Space Marine DetachmentMorale Value:6
File Version:Version 2.3 Epic RemasteredPoints Cost:296
Chain of Command:Captain > Librarian > Terminators > Space Marines > any other unit.
Stubborn:This Detachment can re-roll failed Leadership tests.
Drop Pods:If this Detachment includes only infantry and Dreadnought units, it can deploy in Drop Pods regardless of scenario.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
6Assault unitINF20/30 cm15 cm145+Jump Packs, Rapid Fire, (Assault)
1LibrarianINF10/20 cm30 cm165+Psyker, Rapid Fire, Save, (Hero)
1HunterVEH30 cm45 cm205+Flak
3Land SpeederVEH35 cm30 cm214+Skimmer
1RazorbackVEH30 cm45 cm115+Transport (1)
3RhinoVEH30 cm005+Transport (2)
Totals:1634
3/6 unitsArtillery supportMV4, 172pt
Detachment Name:Artillery supportHalf Strength:3/6 units
Detachment Type:Space Marine Armoured DetachmentMorale Value:4
File Version:Version 2.3 Epic RemasteredPoints Cost:172
Chain of Command:Captain > Librarian > Land Raider > Land Speeder > any other unit.
Stubborn:This Detachment can re-roll failed Leadership tests.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
3Land SpeederVEH35 cm30 cm214+Skimmer
3WhirlwindVEH30 cm45 cmBarrage05+Artillery
Totals:63
7/14 unitsBattle Co GammaMV6, 267pt
Detachment Name:Battle Co GammaHalf Strength:7/14 units
Detachment Type:Space Marine DetachmentMorale Value:6
File Version:Version 2.3 Epic RemasteredPoints Cost:267
Chain of Command:Captain > Librarian > Terminators > Space Marines > any other unit.
Stubborn:This Detachment can re-roll failed Leadership tests.
Drop Pods:If this Detachment includes only infantry and Dreadnought units, it can deploy in Drop Pods regardless of scenario.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1CaptainINF10/20 cm30 cm165+Rapid Fire, Save, (Hero)
2Devastator unitINF10/20 cm45 cm225+(Heavy Weapons, no Rapid Fire)
4Space Marine unitINF10/20 cm30 cm135+Rapid Fire
1HunterVEH30 cm45 cm205+Flak
1RazorbackVEH30 cm45 cm115+Transport (1)
3RhinoVEH30 cm005+Transport (2)
2VindicatorVEH25 cm15 cm316Close Support
Totals:1825
2/4 mixedCpt Lazarus MV3, 103pt
Detachment Name:Cpt Lazarus Half Strength:2/4 mixed
Detachment Type:SM Supreme Commander DetachmentMorale Value:3
File Version:Version 2.2 Epic RemasteredPoints Cost:103
Stubborn:This detachment can re-roll failed Leadership tests.
Supreme Commander (reminder):Detachments with their HQ within 30cm of the Supreme Commander are Stubborn. If the Supreme Commander contributes to an assault or firefight you may re-roll combat resolution.
FOR TESTING:Space Marine Detachments with their HQ within 30cm of the Supreme Commander count as having 15+ Units for Leadership tests.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1Chapter MasterINF10/20 cm30 cm165+Rapid Fire, Save, Supreme Commander, (Hero)
1Terminator unitINF10/20 cm30 cm135+Rapid Fire, Save
1Land RaiderVEH20 cm45 cmMacro Weapon262DC. Robust, Transport (2)
Totals:211
1/3 unitsDevastator Armoured CoMV3, 109pt
Detachment Name:Devastator Armoured CoHalf Strength:1/3 units
Detachment Type:Space Marine Armoured DetachmentMorale Value:3
File Version:Version 2.3 Epic RemasteredPoints Cost:109
Chain of Command:Captain > Librarian > Land Raider > Land Speeder > any other unit.
Stubborn:This Detachment can re-roll failed Leadership tests.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1HunterVEH30 cm45 cm205+Flak
2WhirlwindVEH30 cm45 cmBarrage05+Artillery
Totals:20
3/6 unitsScout Group PhiMV3, 120pt
Detachment Name:Scout Group PhiHalf Strength:3/6 units
Detachment Type:Space Marine Armoured DetachmentMorale Value:3
File Version:Version 2.3 Epic RemasteredPoints Cost:120
Chain of Command:Captain > Librarian > Land Raider > Land Speeder > any other unit.
Stubborn:This Detachment can re-roll failed Leadership tests.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
3Attack BikeVEH30 cm30 cm214+
1Captain on BikeVEH35 cm15 cm144+Save, (Hero)
2Space Marine Bike unitVEH35 cm15 cm124+
Totals:911
3/6 unitsScout Group PhoMV3, 127pt
Detachment Name:Scout Group PhoHalf Strength:3/6 units
Detachment Type:Space Marine Armoured DetachmentMorale Value:3
File Version:Version 2.3 Epic RemasteredPoints Cost:127
Chain of Command:Captain > Librarian > Land Raider > Land Speeder > any other unit.
Stubborn:This Detachment can re-roll failed Leadership tests.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
6Attack BikeVEH30 cm30 cm214+
3/7 unitsTactical Co BetaMV4, 174pt
Detachment Name:Tactical Co BetaHalf Strength:3/7 units
Detachment Type:Space Marine DetachmentMorale Value:4
File Version:Version 2.3 Epic RemasteredPoints Cost:174
Chain of Command:Captain > Librarian > Terminators > Space Marines > any other unit.
Stubborn:This Detachment can re-roll failed Leadership tests.
Drop Pods:If this Detachment includes only infantry and Dreadnought units, it can deploy in Drop Pods regardless of scenario.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1LibrarianINF10/20 cm30 cm165+Psyker, Rapid Fire, Save, (Hero)
4Space Marine unitINF10/20 cm30 cm135+Rapid Fire
2DreadnoughtVEH15/30 cm45 cm246Walker
Totals:926
1/2 unitsBolts 1MV2, 85pt
Detachment Name:Bolts 1Half Strength:1/2 units
Detachment Type:Imperial Air DetachmentMorale Value:2
File Version:Version 2.0 Epic RemasteredPoints Cost:85
Chain of Command:HQ > any other unit.
Transport:Thunderhawks can only transport Space Marines.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
2ThunderboltFLYFlyer15 cm23/25+
1/2 unitsBolts 2MV2, 85pt
Detachment Name:Bolts 2Half Strength:1/2 units
Detachment Type:Imperial Air DetachmentMorale Value:2
File Version:Version 2.0 Epic RemasteredPoints Cost:85
Chain of Command:HQ > any other unit.
Transport:Thunderhawks can only transport Space Marines.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
2ThunderboltFLYFlyer15 cm23/25+
4/8 DCReaverMV8, 390pt
Detachment Name:ReaverHalf Strength:4/8 DC
Detachment Type:Imperial War Engine DetachmentMorale Value:8
File Version:Version 2.0 Epic RemasteredPoints Cost:390
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1Reaver TitanWE15 cmWEWE2468DC. . See Datasheet.
4/8 DCHoundsMV8, 400pt
Detachment Name:HoundsHalf Strength:4/8 DC
Detachment Type:Imperial War Engine DetachmentMorale Value:8
File Version:Version 2.0 Epic RemasteredPoints Cost:400
Chain of Command:HQ > any other unit
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
2Warhound TitanWE20 cm45 cm121264DC. . See Datasheet.
Hide Rules Summaries:
Special Abilities Summary
Artillery:No line of sight required for shooting. Can go on Preparatory Bombardment Special Orders.
Close Support:In close combats, this unit adds its Firepower for being within 15 cm, instead of +1.
Flak:Can Snap Fire at Flyers within full Range instead of 10 cm. Can go on Flak Special Orders.
Jump Packs:Ignore terrain while moving, but still affected by Dangerous Terrain at the start and end of each move.
Psyker:Can use and nullify Psychic Fate Cards. Gives an advantage in assaults.
Rapid Fire:On Overwatch orders, gain +1 Firepower.
Robust:Unit has Damage Capacity 2, so needs 2 hits to kill. Counts as 2 units for hit allocation and detachment strength. Killed by weapons that automatically cause critical damage.
Save:4+ Save against all hits.
Skimmer:Ignore terrain while moving, but still affected by Dangerous Terrain at the start and end of each move. Can make pop-up attacks when shooting.
Transport (X):X Infantry units can be carried. Embarking/disembarking costs 5 cm for both Transport and Infantry.
Walker:Moves as an Infantry unit.

Super-heavy Weapons Summary
Barrage:Firepower = number of units under Barrage template (any part of Vehicle, centre of Infantry). Add to Firepower total of detachment.
Macro Weapon:Choose between Infantry targets or Vehicle targets. Hits on a 4+ regardless of Armour or Cover.