Simple view:
Detachment NameDetachment TypeHalf StrengthMorale ValuePoints CostEdit Detachment
Warlord Nah-Badun an` der RetinueOrk Warlord4/8 units3137
Da ChargerzOrk Kult of Speed5/10 units4185
Naffgul`s Shooty BoyzOrk Warband12/25 mixed7334
Army Totals:14656


4/8 unitsWarlord Nah-Badun an` der RetinueMV3, 137pt
Detachment Name:Warlord Nah-Badun an` der RetinueHalf Strength:4/8 units
Detachment Type:Ork WarlordMorale Value:3
File Version:Version 2.5 Epic RemasteredPoints Cost:137
Chain of Command:Warlord > Nobz > any unit without the Grots note.
Supreme Commander (reminder):Detachments with their HQ within 30cm of the Supreme Commander are Stubborn. If the Supreme Commander contributes to an assault or firefight you may re-roll combat resolution.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
2Gretchin unitINF10/20 cm15 cm113+Grots
1Nobz unitINF10/20 cm30 cm144+Save, (Hero)
1WarlordINF10/20 cm30 cm144+Save, Supreme Commander, (Hero)
1Battlewagon (3rd era)VEH25 cm30 cm215+Transport (4)
2Gunwagon (3rd era)VEH25 cm45 cm125+Hitch (1)
1Weirdboy Warphead Battle TowerVEH25 cm45 cm145+Hitch (1), Psyker, Save, (Hero)
Totals:919
5/10 unitsDa ChargerzMV4, 185pt
Detachment Name:Da ChargerzHalf Strength:5/10 units
Detachment Type:Ork Kult of SpeedMorale Value:4
File Version:Version 2.3 Epic RemasteredPoints Cost:185
Chain of Command:Warboss > Battlewagons/Gunwagons > Buggies/Trukks/Skorchas/Bikerboyz > Nobz
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
3Bikeboyz unitVEH35 cm45 cm114+
6Gunwagon (3rd era)VEH25 cm45 cm125+Hitch (1)
1Warboss on BikeVEH35 cm45 cm124+Save, (Hero)
Totals:1017
12/25 mixedNaffgul`s Shooty BoyzMV7, 334pt
Detachment Name:Naffgul`s Shooty BoyzHalf Strength:12/25 mixed
Detachment Type:Ork WarbandMorale Value:7
File Version:Version 2.4 Epic RemasteredPoints Cost:334
Chain of Command:Warboss > Nobz/Meganobz > any unit without the Grots note.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
4Gretchin unitINF10/20 cm15 cm113+Grots
12Ork unitINF10/20 cm30 cm124+
3Shooty Boyz unitINF10/20 cm45 cm214+(Heavy Weapons)
2Stompa v2VEH15 cm45 cm445+2DC. Robust
1Warboss in StompaVEH15 cm45 cm485+2DC. Robust, Save, (Hero)
Totals:3447
Hide Rules Summaries:
Special Abilities Summary
Hitch (X):X Infantry units can be carried. Infantry cannot move, and must disembark at end of movement. Transport is not slowed down.
Psyker:Can use and nullify Psychic Fate Cards. Gives an advantage in assaults.
Robust:Unit has Damage Capacity 2, so needs 2 hits to kill. Counts as 2 units for hit allocation and detachment strength. Killed by weapons that automatically cause critical damage.
Save:4+ Save against all hits.
Transport (X):X Infantry units can be carried. Embarking/disembarking costs 5 cm for both Transport and Infantry.

Super-heavy Weapons Summary