Simple view:
Detachment NameDetachment TypeHalf StrengthMorale ValuePoints CostEdit Detachment
Force FirmusSpace Marine 8/16 mixed6272
Force TardusSpace Marine 4/8 units3136
Force SupraSpace Marine Armoured 3/6 units4193
Army Totals:13601


8/16 mixedForce FirmusMV6, 272pt
Detachment Name:Force FirmusHalf Strength:8/16 mixed
Detachment Type:Space Marine DetachmentMorale Value:6
File Version:Version 2.3 Epic RemasteredPoints Cost:272
Chain of Command:Captain > Librarian > Terminators > Space Marines > any other unit.
Stubborn:This Detachment can re-roll failed Leadership tests.
Drop Pods:If this Detachment includes only infantry and Dreadnought units, it can deploy in Drop Pods regardless of scenario.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
4Assault unitINF20/30 cm15 cm145+Jump Packs, Rapid Fire, (Assault)
1CaptainINF10/20 cm30 cm165+Rapid Fire, Save, (Hero)
2Space Marine unitINF10/20 cm30 cm135+Rapid Fire
1Terminator unitINF10/20 cm30 cm135+Rapid Fire, Save
1Land RaiderVEH20 cm45 cmMacro Weapon262DC. Robust, Transport (2)
4RhinoVEH30 cm005+Transport (2)
2Space Marine Bike unitVEH35 cm15 cm124+
Totals:1037
4/8 unitsForce TardusMV3, 136pt
Detachment Name:Force TardusHalf Strength:4/8 units
Detachment Type:Space Marine DetachmentMorale Value:3
File Version:Version 2.3 Epic RemasteredPoints Cost:136
Chain of Command:Captain > Librarian > Terminators > Space Marines > any other unit.
Stubborn:This Detachment can re-roll failed Leadership tests.
Drop Pods:If this Detachment includes only infantry and Dreadnought units, it can deploy in Drop Pods regardless of scenario.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1CaptainINF10/20 cm30 cm165+Rapid Fire, Save, (Hero)
4Space Marine unitINF10/20 cm30 cm135+Rapid Fire
3RhinoVEH30 cm005+Transport (2)
Totals:518
3/6 unitsForce SupraMV4, 193pt
Detachment Name:Force SupraHalf Strength:3/6 units
Detachment Type:Space Marine Armoured DetachmentMorale Value:4
File Version:Version 2.3 Epic RemasteredPoints Cost:193
Chain of Command:Captain > Librarian > Land Raider > Land Speeder > any other unit.
Stubborn:This Detachment can re-roll failed Leadership tests.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
6WhirlwindVEH30 cm45 cmBarrage05+Artillery
Hide Rules Summaries:
Special Abilities Summary
Artillery:No line of sight required for shooting. Can go on Preparatory Bombardment Special Orders.
Jump Packs:Ignore terrain while moving, but still affected by Dangerous Terrain at the start and end of each move.
Rapid Fire:On Overwatch orders, gain +1 Firepower.
Robust:Unit has Damage Capacity 2, so needs 2 hits to kill. Counts as 2 units for hit allocation and detachment strength. Killed by weapons that automatically cause critical damage.
Save:4+ Save against all hits.
Transport (X):X Infantry units can be carried. Embarking/disembarking costs 5 cm for both Transport and Infantry.

Super-heavy Weapons Summary
Barrage:Firepower = number of units under Barrage template (any part of Vehicle, centre of Infantry). Add to Firepower total of detachment.