Simple view:
Detachment NameDetachment TypeHalf StrengthMorale ValuePoints CostEdit Detachment
Force SubodaiSpace Marine 2/5 units3114
Force KuantiSpace Marine Armoured -1/0 units125
Force SusanowoSpace Marine 6/12 units5204
Army Totals:9343


2/5 unitsForce SubodaiMV3, 114pt
Detachment Name:Force SubodaiHalf Strength:2/5 units
Detachment Type:Space Marine DetachmentMorale Value:3
File Version:Version 2.3 Epic RemasteredPoints Cost:114
Chain of Command:Captain > Librarian > Terminators > Space Marines > any other unit.
Stubborn:This Detachment can re-roll failed Leadership tests.
Drop Pods:If this Detachment includes only infantry and Dreadnought units, it can deploy in Drop Pods regardless of scenario.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1CaptainINF10/20 cm30 cm165+Rapid Fire, Save, (Hero)
2Scout unitINF10/20 cm30 cm135+Infiltrators, Rapid Fire
2Terminator unitINF10/20 cm30 cm135+Rapid Fire, Save
Totals:518
-1/0 unitsForce KuantiMV1, 25pt
Detachment Name:Force KuantiHalf Strength:-1/0 units
Detachment Type:Space Marine Armoured DetachmentMorale Value:1
File Version:Version 2.3 Epic RemasteredPoints Cost:25
Stubborn:This Detachment can re-roll failed Leadership tests.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
6/12 unitsForce SusanowoMV5, 204pt
Detachment Name:Force SusanowoHalf Strength:6/12 units
Detachment Type:Space Marine DetachmentMorale Value:5
File Version:Version 2.3 Epic RemasteredPoints Cost:204
Chain of Command:Captain > Librarian > Terminators > Space Marines > any other unit.
Stubborn:This Detachment can re-roll failed Leadership tests.
Drop Pods:If this Detachment includes only infantry and Dreadnought units, it can deploy in Drop Pods regardless of scenario.
QtyUnit NameTypeSpeedRangeFirepowerAssaultArmourNotes
1CaptainINF10/20 cm30 cm165+Rapid Fire, Save, (Hero)
6Space Marine unitINF10/20 cm30 cm135+Rapid Fire
4RhinoVEH30 cm005+Transport (2)
1WhirlwindVEH30 cm45 cmBarrage05+Artillery
Totals:724
Hide Rules Summaries:
Special Abilities Summary
Artillery:No line of sight required for shooting. Can go on Preparatory Bombardment Special Orders.
Infiltrators:Either deploy up to 30 cm outside deployment zone, or get an extra 30 cm Speed when arriving on the table. In command if within 60 cm of HQ.
Rapid Fire:On Overwatch orders, gain +1 Firepower.
Save:4+ Save against all hits.
Transport (X):X Infantry units can be carried. Embarking/disembarking costs 5 cm for both Transport and Infantry.

Super-heavy Weapons Summary
Barrage:Firepower = number of units under Barrage template (any part of Vehicle, centre of Infantry). Add to Firepower total of detachment.